Wednesday, August 27, 2008

Personal polyflow study. Im making sure the loops follow the muscles as much as possible to help the shapes during animation.

Monday, August 18, 2008

Human anatomy study, work in progress.
More than 1 year using this software and I'm still amazed with Zbrsuh, its the first tool that I actually feel I'm doing art. The technical issues are so behind the scene... the freedom for sculpting and just having fun, doodling around, its just really amazing. I highly advise it for anyone that loves art to play around with this software! (those calfs really need some work)

Monday, August 4, 2008



And the final version. Thinking on maybe doing some other characters from the comic.