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Couldn't wait! :D quick test render in max, just texture, no bump or specular.
Small update, added eyebrows and fixed eye sockets (they were too big). Another Zbrush viewport render. The bump map is procedural and there is no control over the specular. Going to mental ray and see if I can get better results.
Trying to improve my Zbrush skills, working on the skin/bump of a female torso.