Saturday, March 22, 2008

Couldn't wait! :D quick test render in max, just texture, no bump or specular.

Friday, March 21, 2008

Small update, added eyebrows and fixed eye sockets (they were too big). Another Zbrush viewport render. The bump map is procedural and there is no control over the specular. Going to mental ray and see if I can get better results.

Female Torso

Trying to improve my Zbrush skills, working on the skin/bump of a female torso.